Builds

Wanderburg Ram Build: One-Shot Guide

A ram build turns the castle itself into the weapon. You stack flat damage and speed so a boosted charge one-shots smaller castles, level the Ram to 10 to unlock Side Arms, and take Racer Ruth so the boost you need is bigger and faster.

Core package

SlotModuleRole
FrontRamMain damage; level 10 unlocks Side Arms
SideSide ArmsWidens the impact area once unlocked
BackDashReposition and re-approach after a charge
TopWhatever fitsFlex slot for area damage or utility

Upgrade priorities

  1. Stack flat damage on the ram before anything else.
  2. Take speed and boost upgrades — collision damage scales with how fast you hit.
  3. Take the ram's own multiplier upgrades; combining flat damage with the multiplier is what makes the one-shots.
  4. Add a stun or knockback source so the target cannot walk away from your next charge.

Approach angle matters

Heavy enemies punish frontal contact. Community reports recommend circling and hitting from the side or rear, where return fire is weaker. A fast ram build still wastes its advantage if every charge becomes a head-on damage trade.

Community reports, build 0.9.8. The ram damage formula and the Side Arms unlock at ram level 10 are player-documented. Patch 0.9.7 changed module damage values, so re-check after updates.

FAQ

FAQ

Common questions about this topic.

How do I build a ram build in Wanderburg?

Stack flat damage on the Ram, add speed and boost upgrades, take the ram's multiplier upgrades, and level the Ram to 10 to unlock Side Arms.

Which Captain fits a ram build?

Racer Ruth, because her boost bonus strengthens the movement the ram already wants.

Does ram damage scale with speed?

Yes — community reports describe collision damage scaling with how fast you hit, which is why speed upgrades are taken alongside damage.

Should I ram from the front?

Prefer the side or rear. Frontal contact is the most expensive angle against heavy enemies.